Mostrando entradas con la etiqueta TEST SERVER. Mostrar todas las entradas
Mostrando entradas con la etiqueta TEST SERVER. Mostrar todas las entradas

martes, 3 de agosto de 2010

TEST SERVER UPDATE 7/31/10

Known Issues
  • The pet tray UI is still in progress. A new version of the UI will be released in the next build.
  • Existing Super Groups may need to manually rename some ranks as the new ranks names will not overwrite the existing ones.
New Features

Pet Powers Pass
Pets have undergone a major overhaul. We've tightened up their design, made their control and systems more uniform, given them some new universal abilities, and tried to make them just overall more interactive, more balanced, more useful, and generally more fun.

domingo, 11 de octubre de 2009

TEST SERVER UPDATE 7 DE OCTUBRE

Critters
• Reduced Simorgh's damage and lifetime.
• Project Awakening Drones will now read Project Awakening Security instead of Bureau 17 Robots.

General
• Removed Dueling from the lobby of the Power House and Club Caprice

Perks
• Fixed an issue that allowed Perk Rewards to be researched and sellable. Perk rewards will also now Bind on Pickup

User Interface
• Ctrl-Z and Ctrl-Y are now usable as keyboard shortcuts for Undo and Redo in the Costume Creator and Tailor.
• The headshot in the builds window should now properly resize when it's size changes.
• Harvest nodes will now properly appear on the map in addition to the minimap.
• Several improvements to the Map UI
• Tweaked display of resources will now always show the local amount If you have global resources the national amount will be displayed.
• Fixed a bug when receiving a citizen mission while choosing a reward left the Accept button disabled.
• Fixed a bug where your teammates Nemesis name wouldn't format or display correctly when viewing a teammate's mission. In the Team Status UI, it now properly shows the teammate's nemesis name.
• Opening the All Powers UI now closes the Owned Powers UI. Clicking back will return to the Owned Powers UI.
• You can now left-click or right-click to place a custom waypoint on the map.
• To open the mission journal for a mission, you must now double-click the mission area on map.
• The minimap now uses an arrow to represent hostile mobs.

Monster Island - Raptor Rush revamped
• Raptor Rush is now a proper open mission
• Wave alerts are no longer sent across the zone
• Dino waves should no longer stack on top of one another
• Open mission rewards are now dropped after completing all waves

Powerhouse
• Powerhouse maps have been remodeled
• Training areas are now accessed via teleporters
• We have added the Battle Station room where players can spawn representative enemies from the zone they are in and fight them without Star loss or XP gain to test powers.

Missions - Bounty Hunter
• There are many new Bounty Hunter Missions throughout the world.